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How Microsoft’s Muse Works. Muse (also known as the World and Human Action Model, or WHAM) was trained on human gameplay data from the multiplayer action game Bleeding Edge.
Microsoft has developed an AI model called the World and Human Action Model (WHAM), aka Muse, which it's using to replace human gamers in video-game development. But is the future of gaming pure AI?
Microsoft’s Muse is built on the World and Human Action Model (WHAM) and is intended to enhance developers’ creativity.
Muse is a World and Human Action Model, or WHAM, built by the Microsoft Research Lab in Cambridge in conjunction with the British game developer and Xbox subsidiary Ninja Theory.
TL;DR Key Takeaways : Microsoft introduced MUSE, a generative AI model built on the WHAM framework, designed to transform video game development by simulating and predicting gameplay visuals and ...
Muse is what Microsoft researchers call a WHAM (World and Human Action Model). Muse was developed in association with Ninja Theory , the studio behind the Hellblade series.
A demonstration of WHAM, which is used in Muse Microsoft. Muse tackles these points to an impressive degree, as we can see with the prototype "WHAM Demonstrator," which stands for World and Human ...
In partnership with Xbox Games Studios’ Ninja Theory, Microsoft Research developed a world and human action model (WHAM) named Muse: a first of its kind generative AI model trained on Ninja ...
Microsoft has announced a new generative AI model designed for gameplay ideation. The company detailed what it calls the first World and Human Action Model (WHAM). The WHAM, Katja Hofmann, Senior ...
Today, Microsoft announced its first World and Human Action Model, or WHAM, a generative AI capable of generating game visuals and controller actions. Nicknamed “Muse,” this AI was built in ...
Microsoft is making it easier for researchers to work on new projects by sharing the model weights, sample data, and a WHAM Demonstrator tool. These resources are available on Azure AI Foundry for ...